Software Engineer Intern · World Models, Command & Control
Summer 2025Costa Mesa, CA
Building distributed Go and Kubernetes services with Protocol Buffers for Lattice mission autonomy pipelines. Designed the File Descriptor Service SDK to filter protobuf schemas and standardize dynamic proto retrieval across business lines, reducing unmarshal overhead. Also developed latency and memory TUI dashboards to surface distributed-system bottlenecks for mission autonomy teams.
GoKubernetesProtocol BuffersDistributed SystemsgRPCLinux
Simulation / ML Engineer · Wearable Robotics Research
2024 – 2025New Haven, CT
Architecting Real2Sim2Real simulation pipelines in Genesis and Isaac Sim to validate wearable sensor motion capture for soft exoskeleton research. Built synthetic-data workflows and trained ML models for biomechanical motion analysis, and programmed C++ Arduino pipelines for real-time capacitance sensing on wearable hardware.
GenesisIsaac SimPyTorchC++ArduinoReal2Sim2RealPython
Software Engineer Intern · Surgical Robotics
Summer 2024Remote
Engineered a Python and JavaScript backend for surgical robot log analysis, building automated dashboards with REST APIs and SQL pipelines to visualize surgical event data. Also wrote validation and compliance documentation for robotic system software in support of FDA readiness.
PythonJavaScriptSQLREST APIsRoboticsFDA Compliance